Stencyl 3.2 is finally out. Get it while it’s hot!
What’s New?
Compatibility with iOS 8 / OS X Yosemite
Have the peace of mind that Stencyl works with the latest Apple hardware and software.

Full Screen Shaders
Shaders are filters that apply visual effects to the entire screen in real-time.
Gamepad Support
Add the ability to hook up external controllers and gamepads to your Mac and PC games.
New Data Type: Maps
Maps let you store unordered collections of data using names, rather than numbers as the keys.
Reworked Atlas Manager
Our new Atlas Manager lets you manage resources for your mobile and desktop games with greater ease than before, particularly for large projects.
Reworked Tileset Editor
Our updated Tileset Editor gives you direct control over your Tileset’s organization and data, making it easier to tweak it after the fact.
Improvements to Backgrounds
Backgrounds are now treated as layers in the Scene Designer. You can also set their parallax scrolling speeds, opacity and blend modes. Learn More
Updated AdMob Support
We’ve updated our integrated AdMob plugin to the latest major version from Google.
And Much More
See the Full Changelist.
















